![]() The max multiplier (after combining them all) for a beacon is 2.5x. ![]() Variety: I’m not sure exactly how this one is calculated.Įxotic Colors: The multiplier for otherwordly colors caps out at 1.3x, if you have 30% or more of the blocks in your beacon w/ colors from other worlds.Ĭhiseling: The multiplier for chiseled blocks caps out at 1.2x, if you have 25% or more of the blocks in your beacon chiseled.īuilt Space: The multiplier for built vs empty space caps out at 1.5x, if your beacon is 10% or less built (the rest being air) When I finished forging, I found some of them just hadnt gone into the forge, but most of my compunds were destroyed. Some specific numbers that we have today (from my understanding of the game files my interpretation could be wrong here): I put a lot of ingredients into my centraforge, and when I started the forge, I suddenly had much fewer of them than Id put in. I believe these are generally all calculated against the distribution of blocks in the beacon-so, in order to have a high multiplier, you need to maintain a decent balance of all of the above aspects. to discourage builds that are just a bunch of plots full of high prestige blocks) Boundless is a sandbox game, that means there is no one main goal, but there are objectives.
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